A Brief History of Toys
Hit Release or Final Clutch: The Engine Gear triggers when the blade base collides with an object, or when the Beyblade is running out of spin, and discharges a quick burst of speed. The clutches have to be pulled before winding the spin gear.
Wheel: A metal piece that makes up the main point of contact against the opposing Beyblade.
The Blade Base determines the direction of the Beyblade’s rotation; either clockwise (right) or counterclockwise (left) dependent on which Spin Gear is used. The BB is connected to the AR.
All Beyblade battles take place in a particular arena known as a Beystadium. Most stadiums are standard, while others have some form of gimmick such as tiny recesses or spinning discs that affect.
Attack Ring: This is composed of an inner metal part screwed to an outer ABS caul. There would be a ring made from plastic that connected to the ring. The assault rings were fashioned in several styles.
Gyro Engine Gear: This exceptional kind allows the tip of the Beyblade to spin independently. As a ripcord can be inserted into the Beyblade thus the Beyblade can be launched with no launcher.
In the event of a draw (both Beyblades are knocked out of the ring, stop spinning simultaneously, or burst at exactly the same time), points are awarded to both players. The first player is the winner if both players achieve seven points as a result of a draw.
It attaches to the Bit Protector and goes through attack ring & the weight disk. The Spin Gear/Engine Gear is also replaced by this piece. Spin direction is now determined entirely by which launcher is used.
Instant Release or First Clutch: The Engine Gear triggers in the beginning of the battle, leading to a big burst of speed almost immediately after launch.
Face Bolt: A screw which holds the bey together
Weight Disk: HMS Weight Disks are completely around, unlike plastic Weight Disks which were formed as hexa-, octa-, and decagons. There are also Customizable Weight Disks, which have the plastic parts, plastic and metal parts.
Both the toys and their name were inspired by “Beigoma”, a traditional spinning top. The concept resembles Battling Tops, a board game. The introduction of the toy and the broadcast of the Beyblade television series of the same name corresponded. In 2001, the series was licensed by toy maker Sonokong. In 2002, Hasbro started to sell Beyblade toys internationally (under license from, and created by, Takara) along with a coordinated country-by-country release of localized versions of the TV series. In August 2008, Takara Tomy released Beyblade: Metal Fusion; this toy in three and a half years’ incarnation. The series was followed up with Beyblade: Burst.
Turbo Engine Gear: First released using the left-spinning Dragoon GT, the Turbo Engine Gear provides an even more potent release than that of the first engine equipment that comes with a bigger turbo winder.
Common characteristics of a Beystadium comprise a shallow impression called a cyclone ridge, which permits Attack kind Beyblades to move around quickly without accidentally knocking themselves out, and cyclone points, which are recessed disks in the stadium floor that spin freely to add randomness to a battle.
Attack/Striker: These Beyblades specialise in attacking other Beyblades. They battle and attempt to knock the Beyblade out as fast as they can. They tend to outperform Stamina-Type Beyblades due to their lack of defence.
Engine Gear: The default engine gear that comes with most Beyblades in G-revolution, but their suggestion is varied.
Reverse Gear: The Engine Gear spins in the opposite direction of the remainder of the top. This engine gear is bundled with Dranzer GT, which uses this gear for a reverse zig-zag attack. The Beyblade loses once the equipment kicks in spin although this attack can be effective. As with Dragoon GT, it includes a turbo winder.
Beyblade Metal System (Pre-HWS)
Middle Clutch: Built exclusively for Dranzer GT, the middle clutch has a similar design to the Final Clutch Base, but releases the motor gear in the center of the match; sooner than a last clutch but not immediate as in the First Clutch base.
One point is awarded if the opponent’s Beyblade stops spinning (Spin-out).
Beyblade HMS (Hard Metal System) is a line of Beyblade toys published following the Engine Gear line of blades in regard to the anime show. This series, unlike ones previously, use pieces made of steel. HMS Beyblades have a distinct advantage over previously released Beyblades, that being their spin velocities are 1.5-2× faster.
These shirts are composed of a four-layer part program:
It also defines the height of the top.
Engine Gear System (EG)
Beyblade is a brand name for a line of spinning toys manufactured and initially developed by Takara Tomy published in 2000. The main premise of this series that the Beyblade (sometimes shortened to “Bey” or “Blade”) is customizable, using interchangeable parts.
Blade base types
Beyblade type determines play style. With Attack generally being feeble to Defense, Defense to Stamina, and Stamina the three types have a style effectiveness. Due to the high variability of the custom designs, this is not a hard rule. Balance types could be strong or weak depending on parts.
Engine Gear tops were released with the G-series, and keep the identical important design of a normal Beyblade, including a Bit Piece, an Attack Ring, a Weight Disk, and a Blade Base; Engine Gear tops, however, replace the normal Spin Gear with a more innovative Engine Gear, which affects the movement of the top during the battle. Each Engine Gear includes a Turbo Winder to wind-up the engine core. When in action, the Blade Base discharges the Engine Gear. This collection of Beyblades were the ones to be made with the exception of the weight disks from components. The later ones have been completely or semi-metal metal.
Beginning with Beyblade: Burst, two points are awarded if the opponent’s Beyblade bursts (thus the name) during a battle (Burst Finish).
Attack Ring (AR): The Attack Ring determines the blade’s impact when it impacts against its opponent, as it is usually the first part to come into contact with the opposing blade. The Attack Ring holds the Bit Chip preventing it from coming off mid-battle.
Weight Disk (WD): The alloy Weight Disk adds weight to the bey making it harder to bash around.
Steady Release: The Engine Gear triggers in the beginning of the battle, but releases earlier due to the weight of the Beyblade on the larger or wider revolving blade base, which can be attached directly to the motor gear. Used in Wolborg 4 and Rock Bison.
Bit Chip: A decorative plate inserted into the Attack Ring of the Beyblade, adorned with a little icon of a mythical creature. In the anime, these creatures’ souls were housed in the Beyblades. Later Beyblades comprised a Bit Protector that prevented damage.
Endurance/Stamina/Survivor: These Beyblades specialize in stamina. They are used so they win and can out-spin the enemy Bey. In exchange for a lack of power, their stamina last longer against other sort of Beyblades making them advantageous.
Types of Beyblades
Different stadiums were released in different markets. While Hasbro designed new stadiums with pockets and walls that counted as a ring-out instead Sonokong and TakaraTomy used Beystadiums similar to those featured in the anime, with open sections in the walls and openings on the sides to start into.
Combination/Balance: These Beyblades specialise in a mix of the other three types listed above, giving them no glaring weaknesses or strengths. They use a mixture of Attack, Defense, and Stamina Types put together to create an even mix to win.
The game is played with two players. Each player is allowed up to pick from during a game. Players may use any components available to them to create their Beyblades as long as they are not restricted (such as in tournament play), but may not switch parts once a game has started. Players may choose from any of the three Beyblades they have for any battle in a game with them. The first player to reach seven points wins.
Defence/Defender: These Beyblades specialise in knocking back attacks. They tend to travel slowly and tend to be heavier than other types, leading to opponents being deflected. Their weight also causes them to start slower, resulting in stamina. Stamina have a tendency to wear Attack-types down but outlasts them.
Introduced with the V-series, the “Magnacore” line of Beyblade toys featured magnetic Spin Gears and Weight Disks to attract or repel blades from one another. Furthermore, certain Beystadiums had points to attach magnets, which influenced the movement patterns of the Beyblades.
Bit Protector: This holds the parts together, unlike its plastic counterpart, the Bit Chip, which was only decorative. The emblem stickers were the ones that appeared in later toys.
The “Basic System” tops are the first generation of Beyblade tops. They’re made completely with the exception of some tips and Weight Disks. These Beyblades consist of four basic components: